Supraficial

Supraficial is an exploration of form, surface effect, and animation - both as communication medium and as form-finding. Glitches are introduced as a device to break rhythms and explore individual frames within an ongoing evolution. The project was developed primarily in 3DS Max, while also using Grasshopper + Illustrator for the surface pattern generation and Premiere for the final animation. The final project is a one-minute long video.

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